Reality Check – How Immersive Technologies Can Transform Your Business
Autor Jeremy Daltonen Limba Engleză Paperback – 2 ian 2021
Augmented reality (AR) and virtual reality (VR) are part of a new wave of immersive technologies that offer huge opportunities for businesses, across industries and regardless of their size. Most people think of AR or VR as a new development in video gaming like Pok mon GO, or an expensive marketing campaign by the Nikes of the world. The truth is, businesses of any size can put these new technologies to immediate use in areas that include:
- Learning and development
- Remote collaboration and assistance
- Visualization of remote assets and environments
- Sales and marketing
- Consumer behaviour research Reality Check dispels the common misconceptions of AR and VR, such as them being too expensive or not easily scalable, and details how business leaders can integrate them into their business to deliver more efficient, impactful and cost-effective business solutions. The up and coming voice of AR and VR for businesses, Jeremy Dalton, uses case studies from organizations all over the world including Cisco, Ford, GlaxoSmithKline, La Liga and Vodafone to showcase the practical uses of immersive technologies. Reality Check makes cutting-edge technology accessible and grounds them into the everyday workings of normal businesses. It is your one-stop non-technical guide to incredibly exciting new technologies that will deliver results.
Toate formatele și edițiile | Preț | Express |
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Paperback (1) | 208.68 lei 3-5 săpt. | +19.18 lei 7-13 zile |
Kogan Page – 2 ian 2021 | 208.68 lei 3-5 săpt. | +19.18 lei 7-13 zile |
Hardback (1) | 646.10 lei 6-8 săpt. | |
Kogan Page – 2 ian 2021 | 646.10 lei 6-8 săpt. |
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Specificații
ISBN-13: 9781789666335
ISBN-10: 1789666333
Pagini: 248
Dimensiuni: 158 x 233 x 16 mm
Greutate: 0.5 kg
Editura: Kogan Page
ISBN-10: 1789666333
Pagini: 248
Dimensiuni: 158 x 233 x 16 mm
Greutate: 0.5 kg
Editura: Kogan Page
Cuprins
Chapter - 01: Loading...; Chapter - 02: Why XR Means Business; Chapter - 03: Learning and Development; Chapter - 04: Operations; Chapter - 05: Sales and Marketing; Chapter - 06: Five Phases of XR Implementation; Chapter - 07: Discovery Challenges; Chapter - 08: Design and Development Challenges; Chapter - 09: Deploy and Debrief Challenges; Chapter - 10: A Beginner's Guide to Creating Quality 360 Video Content; Chapter - 11: Common Misconceptions and Criticisms of XR; Chapter - 12: Why Now?; Chapter - 13: Conclusion; Chapter - 14: The Machinery Behind XR
Descriere
Discover how immersive technologies like Augmented Reality and Virtual Reality cut costs, win customers and deliver efficient solutions for your business, regardless of its size.