RoboCup 2003: Robot Soccer World Cup VII: Lecture Notes in Computer Science, cartea 3020
Editat de Daniel Polani, Brett Browning, Andrea Bonarini, Kazuo Yoshidaen Limba Engleză Paperback – 2 sep 2004
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Specificații
ISBN-13: 9783540224433
ISBN-10: 3540224432
Pagini: 788
Ilustrații: XVI, 767 p.
Dimensiuni: 155 x 235 x 41 mm
Greutate: 1.08 kg
Ediția:2004
Editura: Springer Berlin, Heidelberg
Colecția Springer
Seriile Lecture Notes in Computer Science, Lecture Notes in Artificial Intelligence
Locul publicării:Berlin, Heidelberg, Germany
ISBN-10: 3540224432
Pagini: 788
Ilustrații: XVI, 767 p.
Dimensiuni: 155 x 235 x 41 mm
Greutate: 1.08 kg
Ediția:2004
Editura: Springer Berlin, Heidelberg
Colecția Springer
Seriile Lecture Notes in Computer Science, Lecture Notes in Artificial Intelligence
Locul publicării:Berlin, Heidelberg, Germany
Public țintă
ResearchCuprins
Overview and Roadmap.- Overview of RoboCup 2003 Competition and Conferences.- RoboCup: Yesterday, Today, and Tomorrow Workshop of the Executive Committee in Blaubeuren, October 2003.- Invited Papers.- Challenges in Robust Situation Recognition through Information Fusion for Mission Criticial Multi-agent Systems.- On Role Allocation in RoboCup.- On the Role of Quantitative Descriptions of Behaviour in Mobile Robotics Research.- Technical Papers.- Complexity Science and Representation in Robot Soccer.- Recognition and Prediction of Motion Situations Based on a Qualitative Motion Description.- Evaluating Team Performance at the Edge of Chaos.- Hidden Markov Modeling of Team-Play Synchronization.- Designing Agent Behavior with the Extensible Agent Behavior Specification Language XABSL.- Feature-Based Declarative Opponent-Modelling.- Scenario-Based Teamworking, How to Learn, Create, and Teach Complex Plans?.- Specifying Agent Behaviors with UML Statecharts and StatEdit.- Echo State Networksfor Mobile Robot Modeling and Control.- Model and Behavior-Based Robotic Goalkeeper.- Evolving Visual Object Recognition for Legged Robots.- Coaching Advice and Adaptation.- Technical Solutions of TsinghuAeolus for Robotic Soccer.- A Real-Time Auto-Adjusting Vision System for Robotic Soccer.- Knowledge-Based Autonomous Dynamic Colour Calibration.- Playing Robot Soccer under Natural Light: A Case Study.- Tracking Regions.- Fast and Robust Edge-Based Localization in the Sony Four-Legged Robot League.- A Symmetry Operator and Its Application to the RoboCup.- RoboCup as an Introduction to CS Research.- RoboCup in Higher Education: A Preliminary Report.- Scaffolding Children’s Robot Building and Programming Activities.- Planning Trajectories in Dynamic Environments Using a Gradient Method.- Local Multiresolution Path Planning.- A Humanoid Approaches to the Goal – Reinforcement Learning Based on Rhythmic Walking Parameters.- Design of Walking Gaits for Tao-Pie-Pie, a Small Humanoid Robot.-ProRobot – Predicting the Future of Humanoid Robots.- Traction Monitoring for Collision Detection with Legged Robots.- Multi-robot Control in Highly Dynamic, Competitive Environments.- Developing Comprehensive State Estimators for Robot Soccer.- Cooperative Soccer Play by Real Small-Size Robot.- On-Board Vision Using Visual-Servoing for RoboCup F-180 League Mobile Robots.- A Plugin-Based Architecture for Simulation in the F2000 League.- Development of a Simulator of Environment and Measurement for Autonomous Mobile Robots Considering Camera Characteristics.- Simulation League: The Next Generation.- Posters.- Educational Features of Malaysian Robot Contest.- A Hybrid Software Platform for Sony AIBO Robots.- A Rule-Driven Autonomous Robotic System Operating in a Time-Varying Environment.- Trot Gait Design Details for Quadrupeds.- The High-Level Communication Model for Multi-agent Coordination in the RoboCupRescue Simulator.- Pseudo-local Vision System Using Ceiling Camera for Small Multi-robot Platforms.- Using Model-Based Diagnosis to Build Hypotheses about Spatial Environments.- Self-localization Method Using Two Landmarks and Dead Reckoning for Autonomous Mobile Soccer Robots.- Speed-Dependent Obstacle Avoidance by Dynamic Active Regions.- Using the Opponent Pass Modeling Method to Improve Defending Ability of a (Robo)Soccer Simulation Team.- Topological Navigation in Configuration Space Applied to Soccer Robots.- A Fuzzy Reinforcement Learning for a Ball Interception Problem.- Intelligent Control of Autonomous Mobile Soccer Robot Adapting to Dynamical Environment.- A Hierarchical Multi-module Learning System Based on Self-interpretation of Instructions by Coach.- Building Aunt Hillary: Creating Artificial Minds with ‘Neural Nests’.- Autonomous Robot Controllers Capable of Acquiring Repertoires of Complex Skills.- A New Odometry System to Reduce Asymmetric Errors for Omnidirectional Mobile Robots.- Texture-Based Pattern Recognition Algorithms for the RoboCup Challenge.- An Open Robot Simulator Environment.- Application of Parallel Scenario Description for RoboCupRescue Civilian Agent.- RoboCup Advanced 3D Monitor.- RoboCup Rescue Simulation: Methodologies Tools and Evaluation for Practical Applications.- An Efficient Need-Based Vision System in Variable Illumination Environment of Middle Size RoboCup.- Filling the Gap among Coordination, Planning, and Reaction Using a Fuzzy Cognitive Model.- Toward an Undergraduate League for RoboCup.- A Probabilistic Framework for Weighting Different Sensor Data in MUREA.- Plays as Team Plans for Coordination and Adaptation.- Progress in Learning 3 vs. 2 Keepaway.- Distributed Control of Gait for a Humanoid Robot.- Predicting Away Robot Control Latency.- Towards a Probabilistic Asynchronous Linear Control Theory.- Recognizing and Predicting Agent Behavior with Case Based Reasoning.- Case Based Game Play in the RoboCup Four-Legged League Part I The Theoretical Model.- How Contests Can Foster the Research Activities on Robotics in Developing Countries: Chile – A Case Study.- Grounding Robot Sensory and Symbolic Information Using the Semantic Web.
Caracteristici
Includes supplementary material: sn.pub/extras