Skill Training in Multimodal Virtual Environments: Human Factors and Ergonomics
Editat de Massîmo Bergamasco, Benoit Bardy, Daniel Gopheren Limba Engleză Paperback – 9 mar 2018
Skill Training in Multimodal Virtual Environments presents the scientific background, research outcomes, engineering developments, and evaluation studies conducted during the five years (2006-2011) of the project SKILLS–Multimodal Interfaces for Capturing and Transfer of Skill, funded by the European Commission under its 6th Framework Programme for Research and Technological Development. The SKILLS project evaluated how to exploit robotics and virtual environment technologies for the training of specific skills. This book details the novel approach used in the study to cope with skill acquisition, setting aside the mainstream assumptions of common computer-assisted training simulators. It explores how the SKILLS approach generated new training scenarios that allow users to practice new experiences in the performance of the devised task.
Using a carefully designed approach that balances science with practicality, the book explores how virtual and augmented reality systems can be designed to address the skill transfer and training in different application contexts. The application of the same roadmap to skills originating from domains such as sports, rehabilitation, industrial environment, and surgery sets this book apart. It demonstrates how technology-oriented training conditions can yield better results than more traditional training conditions.
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Specificații
ISBN-13: 9781138075481
ISBN-10: 1138075485
Pagini: 321
Ilustrații: 8 Tables, black and white; 100 Illustrations, black and white
Dimensiuni: 156 x 234 x 22 mm
Greutate: 0.64 kg
Ediția:1
Editura: CRC Press
Colecția CRC Press
Seria Human Factors and Ergonomics
ISBN-10: 1138075485
Pagini: 321
Ilustrații: 8 Tables, black and white; 100 Illustrations, black and white
Dimensiuni: 156 x 234 x 22 mm
Greutate: 0.64 kg
Ediția:1
Editura: CRC Press
Colecția CRC Press
Seria Human Factors and Ergonomics
Public țintă
Academic and Professional Practice & DevelopmentCuprins
Theoretical Background. Virtual Environments and Technologies. Digital Representation of Skills. SKILLS Demonstration Platforms. SKILLS Training Evaluation and Transfer. Conclusions.
Notă biografică
Massîmo Bergamasco, Benoit Bardy, Daniel Gopher
Descriere
The outcome of a five year European research program that focused on the development and transfer of human perceptual model skills trained in multimodal virtual and augmented reality platforms, this unique book outlines the domain of human training in virtual environments and presents a practical and scientific viewpoint as to how virtual and augmented reality systems can be designed to address the transfer and training of skills in varying contexts. Highlighting skills from several domains, including sports, rehabilitative, industrial, and surgical settings, it demonstrates how these technology-oriented training conditions give better results when compared with traditional training conditions.