Cantitate/Preț
Produs

Tradigital Maya: A CG Animator's Guide to Applying the Classical Principles of Animation

Autor Lee Montgomery
en Limba Engleză Paperback – noi 2011
Explore Disney's 12 principles of animation, while learning how to animate in Maya. You can develop your own leading digital techniques rooted to traditional workflows. From squash and stretch to timing and appeal, you will enhance your creative toolset with strong classics training and cutting edge techniques. Trusted Maya Authority, Lee Montgomery offers the only artistic guide to applying the principles of traditional animation with Maya's tools, which are used in production by the best animators and VFX artists today. Add another webpage to your favourites and expand your digital workflow to include the practical resources of the Tradigital Maya with the robust companion web site that include demonstrations, project files, links to further resources, available at www.tradigitalmaya.com.
Citește tot Restrânge

Toate formatele și edițiile

Toate formatele și edițiile Preț Express
Paperback (1) 33408 lei  6-8 săpt.
  CRC Press – noi 2011 33408 lei  6-8 săpt.
Hardback (1) 115057 lei  3-5 săpt.
  CRC Press – 27 iul 2017 115057 lei  3-5 săpt.

Preț: 33408 lei

Preț vechi: 37183 lei
-10% Nou

Puncte Express: 501

Preț estimativ în valută:
6396 6673$ 5361£

Carte tipărită la comandă

Livrare economică 12-26 martie

Preluare comenzi: 021 569.72.76

Specificații

ISBN-13: 9780123852229
ISBN-10: 0123852226
Pagini: 568
Ilustrații: Approx. 450 illustrations (450 in full color)
Dimensiuni: 189 x 246 x 28 mm
Greutate: 1.18 kg
Ediția:1
Editura: CRC Press
Colecția Routledge

Public țintă

Professional Practice & Development

Cuprins

Chapter 1 Arcs – Organic Movement/Natural Motion; Chapter 2 Anticipation – Building the Action; Chapter 3 Animation Editing – Timing & spacing; Chapter 4 Animation Editing – Ease In & Ease Out; Chapter 5 Staging – Framing the action and Setting the Mood; Chapter 6 Follow–Through and Overlapping Action; Chapter 7 Secondary Action – Enhancing the Shot; Chapter 8 Straight Ahead Action and Pose to Pose; Chapter 9 Solid Drawing and Design – Form Meets Function; Chapter 10 Appeal; Chapter 11 Squash and Stretch; Chapter 12 Exaggeration; Chapter 13 Conclusion;

Descriere

Finally a book that bridges the world of software instruction with the classical principles of animation - for animators.  Lee Montgomery offers the only artistic guide to applying the principles of traditional animation with Maya's tool set.