Wordplay and the Discourse of Video Games: Analyzing Words, Design, and Play: Routledge Studies in New Media and Cyberculture
Autor Christopher A. Paulen Limba Engleză Paperback – 14 feb 2013
Toate formatele și edițiile | Preț | Express |
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Paperback (1) | 380.61 lei 43-57 zile | |
Taylor & Francis – 14 feb 2013 | 380.61 lei 43-57 zile | |
Hardback (1) | 1038.01 lei 43-57 zile | |
Taylor & Francis – 15 feb 2012 | 1038.01 lei 43-57 zile |
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Specificații
ISBN-13: 9780415834995
ISBN-10: 0415834996
Pagini: 232
Dimensiuni: 152 x 229 mm
Greutate: 0.43 kg
Ediția:1
Editura: Taylor & Francis
Colecția Routledge
Seria Routledge Studies in New Media and Cyberculture
Locul publicării:Oxford, United Kingdom
ISBN-10: 0415834996
Pagini: 232
Dimensiuni: 152 x 229 mm
Greutate: 0.43 kg
Ediția:1
Editura: Taylor & Francis
Colecția Routledge
Seria Routledge Studies in New Media and Cyberculture
Locul publicării:Oxford, United Kingdom
Public țintă
Postgraduate and UndergraduateCuprins
Introduction: The New Rhetoric of Video Games I. The Context 1. Socializing Gamers 2. Video Games as ‘Kid’s’ Toys 3. Talking Game Design 4. Consoles Read Rhetorically II. The Texts 5. GTA, Humor, and Protagonists 6. EA Sports and Planned Obsolescence 7. Rearticulating Rewards in WoW 8. Theorycraft and Optimization 9. Balance and Meritocracies III. Using Wordplay 10. Words, Design, and Play
Descriere
In this timely new book, Christopher Paul analyzes how the words we use to talk about video games and the structures that are produced within games shape a particular way of gaming by focusing on how games create meaning, lead to identification and division, persuade, and circulate ideas. Paul examines the broader social discourse about gaming, including: the way players are socialized into games; the impact of the lingering association of video games as kid's toys; the dynamics within specific games (including Grand Theft Auto and EA Sports Games); and the ways in which players participate in shaping the discourse of games, demonstrated through examples like the reward system of World of Warcraft and the development of theorycraft.