3D Visual Content Creation, Coding and Delivery: Signals and Communication Technology
Editat de Pedro Amado Assunção, Atanas Gotcheven Limba Engleză Hardback – 13 aug 2018
- multi-view plus depth and light field;
- evolution to freeview and light-field representation;
- compression methods and robust delivery systems; and
- coding and delivery over various channels.
3D Visual Content Creation, Coding and Delivery provides valuable information to engineers and computer scientists developing novel products and services with emerging 3D multimedia technologies, by discussing the advantages and current limitations that need to be addressed in order to develop their products further. It will also be of interest to students and researchers in the field of multimedia services and applications, who are particularly interested in advances bringing significant potential impact on future technological developments.
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Specificații
ISBN-13: 9783319778419
ISBN-10: 3319778412
Pagini: 325
Ilustrații: X, 325 p. 126 illus., 82 illus. in color.
Dimensiuni: 155 x 235 mm
Ediția:1st ed. 2019
Editura: Springer International Publishing
Colecția Springer
Seria Signals and Communication Technology
Locul publicării:Cham, Switzerland
ISBN-10: 3319778412
Pagini: 325
Ilustrații: X, 325 p. 126 illus., 82 illus. in color.
Dimensiuni: 155 x 235 mm
Ediția:1st ed. 2019
Editura: Springer International Publishing
Colecția Springer
Seria Signals and Communication Technology
Locul publicării:Cham, Switzerland
Cuprins
Introduction.- Emerging Imaging Technologies: Trends and Challenges.- 3D Content Acquisition and Coding.- Efficient Depth-Based Coding.- Error Concealment Methods for Depth Maps.- Light Field Image Compression.- 3D Video Delivery Systems and Tools.- QoE and Qos Metrics for 3D Content.- 3D Visual Content Datasets.- Trans-disciplinary Aspects and Next Generation of 3D Technologies.
Notă biografică
Pedro A. Amado Assunção received the Licenciado and M.Sc. degrees in Electrical Engineering from the University of Coimbra, Portugal, in 1988 and 1993, respectively, and the Ph.D. in Electronic Systems Engineering from the University of Essex, UK, in 1998. He is currently Professor of Electrical and Computer Engineering, Electronics and Multimedia Communication Systems at the Polytechnic Institute of Leiria and senior researcher at Instituto de Telecomunicacoes, Portugal. He has been involved in several projects in the field of multimedia communications and he served as a reviewer and/or technical programme committee of many international conferences and journals. He is author/co-author of more than one hundred papers published in international scientific conferences and journals, one book, eight book chapters and four US patents. His current research interests include ultra-high definition 3D multiview and light-field video coding, communications and processing, video codec complexity control and networking adaptation of coded video streams, error concealment and quality assessment. He was the Chair of the EU COST Action IC1105, 3D Content Creation, Coding and Transmission over Future Media Networks (3D-ConTourNet) and General Chair of 3DTV-Con 2015. He is a Senior Member of the IEEE.
ries of conferences (being twice General Chair and four times Technical Program Chair), and served as a committee member and reviewer in a number of conferences such as EUSIPCO, IEEE ICME, IEEE ICIP, etc. He was the Scientific Coordinator of the EU FP7 project Mobile3DTV and currently he is the Coordinator of the European Training Network of Full Parallax Imaging. His recent research concentrates on methods and algorithms for multi-sensor 3-D scene capture, transform-domain light-field reconstruction, and Fourier analysis of 3-D displays.
Atanas Gotchev received M.Sc. degrees in radio and television engineering (1990) and applied mathematics (1992) and Ph.D. degree in telecommunications (1996) from the Technical University of Sofia, and D.Sc. (Tech.) degree in information technologies from Tampere University of Technology (2003). He is Professor at Tampere University of Technology and Director of the Centre for Immersive Visual Technologies. He has published more than 30 articles in referred scientific journals, 4 book chapters and more than 145 papers in refereed scientific edited volumes and conference proceedings. He has actively contributed to the organization of the 3DTV se
Textul de pe ultima copertă
This book covers the different aspects of modern 3D multimedia technologies by addressing several elements of 3D visual communications systems, using diverse content formats, such as stereo video, video-plus-depth and multiview, and coding schemes for delivery over networks. It also presents the latest advances and research results in regards to objective and subjective quality evaluation of 3D visual content, extending the human factors affecting the perception of quality to emotional states.
The contributors describe technological developments in 3D visual communications, with particular emphasis on state-of-the-art advances in acquisition of 3D visual scenes and emerging 3D visual representation formats, such as:
3D Visual Content Creation, Coding and Delivery provides valuable information to engineers and computer scientists developing novel products and services with emerging 3D multimedia technologies, by discussing the advantages and current limitations that need to be addressed in order to develop their products further. It will also be of interest to students and researchers in the field of multimedia services and applications, who are particularly interested in advances bringing significant potential impact on future technological developments.
- multi-view plus depth and light field;
- evolution to freeview and light-field representation;
- compression methods and robust delivery systems; and
- coding and delivery over various channels.
3D Visual Content Creation, Coding and Delivery provides valuable information to engineers and computer scientists developing novel products and services with emerging 3D multimedia technologies, by discussing the advantages and current limitations that need to be addressed in order to develop their products further. It will also be of interest to students and researchers in the field of multimedia services and applications, who are particularly interested in advances bringing significant potential impact on future technological developments.
Caracteristici
Provides valuable information to engineers developing novel products and services about emerging 3D multimedia technologies Presents recent research results supported by a comprehesive set of bibliographic references Describes the research problems and challenges identified in the field of immersive visual communications