Beginning Android 4 Games Development
Autor Mario Zechner, Robert Greenen Limba Engleză Paperback – 21 dec 2011
The potential user base and the wide array of available high-performance devices makes Android an attractive target for aspiring game developers. Do you have an awesome idea for the next break-through mobile gaming title? Beginning Android 4 Games Development will help you kick-start your project.
The book will guide you through the process of making several example games for the Android platform, and involves a wide range of topics:
- The fundamentals of Android game development targeting Android 1.5-4.0+ devices
- The Android platform basics to apply those fundamentals in the context of making a game
- The design of 2D and 3D games and their successful implementation on the Android platform
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Specificații
ISBN-13: 9781430239871
ISBN-10: 1430239875
Pagini: 696
Ilustrații: XV, 696 p.
Dimensiuni: 191 x 235 x 35 mm
Greutate: 1.18 kg
Ediția:1st ed.
Editura: Apress
Colecția Apress
Locul publicării:Berkeley, CA, United States
ISBN-10: 1430239875
Pagini: 696
Ilustrații: XV, 696 p.
Dimensiuni: 191 x 235 x 35 mm
Greutate: 1.18 kg
Ediția:1st ed.
Editura: Apress
Colecția Apress
Locul publicării:Berkeley, CA, United States
Public țintă
Popular/generalNotă biografică
Mario Zechner runs Badlogic Games, a game development shop focused on Android.
Caracteristici
Aims to be first Android 4 Games book to market Updates this strong or bestselling Android games book Android technology is hot and now the world's leading mobile platform, according to Gartner