Foundation Game Design with ActionScript 3.0
Autor Rex van der Spuyen Limba Engleză Paperback – 20 ian 2012
Foundation Game Design with ActionScript 3.0 is a non-technical one-stop shop for all the most important skills and techniques a beginning game designer needs to build games with Flash from scratch. Whether you're creating quick blasts of viral amusement, or more in-depth action or adventure titles, this is the book for you.
- Focused and friendly introduction to designing games with Flash and ActionScript
- Detailed case studies of Flash games
- Essential techniques for building games, with each chapter gently building on the skills of preceding chapters
- Modern best practices and new content on ActionScript 3.0
- Also covers asset creation in Photoshop and Illustrator
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Specificații
ISBN-13: 9781430239932
ISBN-10: 143023993X
Pagini: 680
Ilustrații: XVIII, 680 p.
Dimensiuni: 178 x 254 x 38 mm
Greutate: 1.18 kg
Ediția:2nd ed.
Editura: Apress
Colecția Apress
Locul publicării:Berkeley, CA, United States
ISBN-10: 143023993X
Pagini: 680
Ilustrații: XVIII, 680 p.
Dimensiuni: 178 x 254 x 38 mm
Greutate: 1.18 kg
Ediția:2nd ed.
Editura: Apress
Colecția Apress
Locul publicării:Berkeley, CA, United States
Public țintă
Popular/generalNotă biografică
Rex van der Spuy is a video game designer and writer. He s written Foundation Game Design with Flash, Advanced Game Design with Flash and Foundation Game Design with AS3.0. Rex has designed games and done interactive interface programming Agency Interactive (Dallas), Scottish Power (Edinburgh), DC Interact (London), Draught Associates (London), and the Bank of Montreal (Canada). He also builds game engines and interactive interfaces for museum installations for PixelProject (Cape Town). In addition, he created and taught advanced courses in game design for the Canadian School of India (Bangalore, India). When not writing about games, making them, or playing them, he amuses himself by building experimental, autonomous, self-aware, multi-cellular parallel universes out of shoe boxes, scotch tape, spare milk bottle caps and bits of string . He claims, that this is a lot more entertaining than you might think, but we re skeptical.
Caracteristici
After the successful first edition of Foundation Game Design with Flash comes a modernized update of all the code to meet current programming best practices and an Action. Script 3.0 focus—regardless of the IDE that you use.