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Cosplay and the Art of Play: Exploring Sub-Culture Through Art: Leisure Studies in a Global Era

Autor Garry Crawford, David Hancock
en Limba Engleză Paperback – 14 aug 2020
This book is an introduction to cosplay as a subculture and community, built around playful spaces and the everyday practices of crafting costumes, identities, and performances. 
Drawing on new and original ethnographic data, as well as the innovative use of arts-led research, this book adds to our understanding of a popular, global cultural practice. In turn, this pushes forward our understanding of play, fan practices, subcultures, practice-led research, and uses of urban spaces. 
Cosplay and the Art of Play offers a significant addition to key contemporary debates on the meaning and uses of popular culture in the 21st century, and will be of importance to students and scholars interested in communities, fandom, identity, leisure, participatory cultures, performance, and play.

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Specificații

ISBN-13: 9783030159689
ISBN-10: 303015968X
Pagini: 258
Ilustrații: XIII, 258 p. 16 illus., 15 illus. in color.
Dimensiuni: 148 x 210 mm
Greutate: 0.33 kg
Ediția:1st ed. 2019
Editura: Springer International Publishing
Colecția Palgrave Macmillan
Seria Leisure Studies in a Global Era

Locul publicării:Cham, Switzerland

Cuprins

1. Introduction: What Is Cosplay?.- 2. Contextualising the Artwork.- 3. Cosplay and Art as Research Method.- 4. Cosplay as Subculture.- 5. Identity and Performance.- 6. Crafting Cosplay.- 7. Playful Cultures and the Appropriation of Urban Space.- 8. Conclusion: Decentring Cosplay.

Notă biografică

Garry Crawford is Professor of Cultural Sociology at the University of Salford, UK.
David Hancock is Co-founder and Director of PAPER gallery, Lecturer of Visual Arts at the University of Salford, UK, and an internationally recognised artist.


Textul de pe ultima copertă

This book is an introduction to cosplay as a subculture and community, built around playful spaces and the everyday practices of crafting costumes, identities, and performances.  Drawing on new and original ethnographic data, as well as the innovative use of arts-led research, this book adds to our understanding of a popular, global cultural practice. In turn, this pushes forward our understanding of play, fan practices, subcultures, practice-led research, and uses of urban spaces. 
Cosplay and the Art of Play offers a significant addition to key contemporary debates on the meaning and uses of popular culture in the 21st century, and will be of importance to students and scholars interested in communities, fandom, identity, leisure, participatory cultures, performance, and play.


Caracteristici

Uses art as a form of research method in studying a contemporary urban subculture Analyses the ways in which Cosplayers appropriate urban spaces Develops our understanding of this community, and moves forward our understanding of play, contemporary urban sub-cultures and media fandom