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Essential Flash 5.0 fast: Rapid Web Animation: Essential Series

Autor Fiaz Hussain
en Limba Engleză Paperback – 7 aug 2001

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Specificații

ISBN-13: 9781852334512
ISBN-10: 1852334517
Pagini: 256
Ilustrații: XIII, 240 p.
Dimensiuni: 155 x 235 x 13 mm
Greutate: 0.45 kg
Ediția:Softcover reprint of the original 1st ed. 2001
Editura: SPRINGER LONDON
Colecția Springer
Seria Essential Series

Locul publicării:London, United Kingdom

Public țintă

Professional/practitioner

Cuprins

1. Flash Environment.- The environment.- The Stage.- The Toolbars.- The Timeline.- The Panels.- 2. Flash Basics.- Bitmap and vector graphics.- Import and export of artwork.- Setting Preferences.- Speeding-up displays.- Grids, rulers and guides.- 3. Simple Flash Objects.- Tools on the Toolbox.- Drawing a straight line.- Drawing ovals and rectangles.- Drawing with the Pencil tool.- Drawing with the Brush tool.- Working with the Pen tool.- 4. Editing Flash Objects.- Selecting objects.- Using the Arrow tool.- Using the Lasso tool.- Using the Brush tool.- Using the Paint Bucket tool.- Using the Ink Bottle tool.- Using the Eraser tool.- Using the Dropper tool.- Aligning objects.- Transformation of objects.- 5. Adding Text.- Understanding Flash text.- Using the Text tool.- Working with text.- Editing text objects.- Editing text characters.- Working with text shapes.- 6. Working With Imported Bitmaps.- Understanding bitmaps.- Importing bitmaps.- Editing bitmap images.- Converting bitmaps to vector graphics.- Setting bitmap properties.- 7. Using The Library, Symbols AND INSTANCES.- The Library interface.- Working with Library folders.- Working with imported files.- Creating symbols.- Editing symbols.- Creating and editing instances.- Working with symbols and instances.- Working with shared symbols.- 8. Understanding Layers.- Creating layers.- Editing layers.- Viewing layers.- Types of layers.- 9. Adding Animation.- Working with the Timeline.- Viewing frames in the Timeline.- Frame types.- Working with frames.- Creating frame-by-frame animation.- Onion-skinning an animation.- Creating shape-tweened animation.- Creating motion-tweened animation.- 10. Interactivity and Scripting.- Working with editable text boxes.- Introducing buttons.- Adding action to buttons.- Adding action to frames.- Working with movies.- 11. Publishing and Exporting Movies.- Testing the movie for functionality and performance.- Understanding Publish Settings.- Previewing publish settings.- Exporting movies.- Printing movies.

Caracteristici

Details the new features available with Flash version 5.0 Focuses on the important components required to get the reader started with Flash 5.0 quickly