Exploring Digital Technologies for Art-Based Special Education: Models and Methods for the Inclusive K-12 Classroom: Routledge Research in Education
Editat de Rick L. Garneren Limba Engleză Hardback – 26 mar 2019
Toate formatele și edițiile | Preț | Express |
---|---|---|
Paperback (1) | 252.20 lei 6-8 săpt. | |
Taylor & Francis – 18 dec 2020 | 252.20 lei 6-8 săpt. | |
Hardback (1) | 759.80 lei 6-8 săpt. | |
Taylor & Francis – 26 mar 2019 | 759.80 lei 6-8 săpt. |
Din seria Routledge Research in Education
- Preț: 250.05 lei
- 26% Preț: 761.10 lei
- Preț: 252.20 lei
- Preț: 251.32 lei
- 14% Preț: 763.72 lei
- 26% Preț: 758.52 lei
- 26% Preț: 842.43 lei
- 26% Preț: 816.73 lei
- 13% Preț: 352.51 lei
- 26% Preț: 817.99 lei
- 26% Preț: 818.17 lei
- 26% Preț: 816.81 lei
- 26% Preț: 815.84 lei
- 16% Preț: 262.44 lei
- 26% Preț: 814.78 lei
- 26% Preț: 819.25 lei
- 26% Preț: 872.07 lei
- 26% Preț: 818.17 lei
- 26% Preț: 925.61 lei
- 26% Preț: 875.65 lei
- 26% Preț: 930.25 lei
- 26% Preț: 815.31 lei
- 16% Preț: 263.45 lei
- 26% Preț: 818.71 lei
- 26% Preț: 762.24 lei
- 13% Preț: 348.76 lei
- 26% Preț: 872.54 lei
- 26% Preț: 874.39 lei
- 26% Preț: 818.17 lei
- 26% Preț: 844.76 lei
- 26% Preț: 871.31 lei
- 26% Preț: 819.79 lei
- 26% Preț: 846.91 lei
- 26% Preț: 816.92 lei
- 26% Preț: 850.66 lei
- 26% Preț: 817.46 lei
- 26% Preț: 812.81 lei
- 26% Preț: 819.43 lei
- 26% Preț: 815.99 lei
- 26% Preț: 846.54 lei
- 26% Preț: 844.76 lei
- 26% Preț: 874.39 lei
- 26% Preț: 843.70 lei
- 26% Preț: 817.10 lei
- 26% Preț: 872.42 lei
- 16% Preț: 261.64 lei
- 17% Preț: 248.25 lei
- 26% Preț: 848.87 lei
Preț: 759.80 lei
Preț vechi: 1027.40 lei
-26% Nou
Puncte Express: 1140
Preț estimativ în valută:
145.41€ • 153.39$ • 121.53£
145.41€ • 153.39$ • 121.53£
Carte tipărită la comandă
Livrare economică 31 decembrie 24 - 14 ianuarie 25
Preluare comenzi: 021 569.72.76
Specificații
ISBN-13: 9781138478664
ISBN-10: 1138478660
Pagini: 198
Ilustrații: 82
Dimensiuni: 152 x 229 x 18 mm
Greutate: 0.45 kg
Ediția:1
Editura: Taylor & Francis
Colecția Routledge
Seria Routledge Research in Education
Locul publicării:Oxford, United Kingdom
ISBN-10: 1138478660
Pagini: 198
Ilustrații: 82
Dimensiuni: 152 x 229 x 18 mm
Greutate: 0.45 kg
Ediția:1
Editura: Taylor & Francis
Colecția Routledge
Seria Routledge Research in Education
Locul publicării:Oxford, United Kingdom
Public țintă
PostgraduateCuprins
Introduction
Section I: Philosophical Underpinnings and Applications of Digital Arts Media
Chapter 1: Decentering Normal
Karen Keifer-Boyd & Aaron D. Knochel
Chapter 2: From Who I Am to All We Can Be
Michelle Tillander
Chapter 3: Froebel Facebook, Mobile Montessori, Virtual Reality Reggio, and Web Waldorf: Digital Resources, Art Education Philosophies, and Inclusive Teaching
Courtney Lee Weida
Section II: Expanded Curriculum and Accessibility for Special Needs
Chapter 4: The Educational Implications of Godzilla, Ghosts, and Aliens: Using iPad Animation to Extend Learning Digitally and Expand the Curriculum
Tricia Fuglestad
Chapter 5: Hand and Digital Making for All: Where Creative Learning Happens
Sohee Koo & Rick L. Garner
Chapter 6: Museum for Everyone: Experiments and Probabilities in Telepresence Robots
Eunjung Chang
Section III: Flipped Digital Classrooms for Special Needs
Chapter 7: Art Education: Utilizing Technology to Meet the Needs of All
Rebecca K. Hitchcock
Chapter 8: Exploring the Possibilities and Effectiveness of Flipped Classroom
Tingting Windy Wang & Rick L. Garner
Section IV: Virtual Worlds/Augmented Realities for Addressing Disabilities
Chapter 9: Precious and Fragile Things: Students’ Digital Stories about Virtual Ability/Disability Art on Virtual Worlds
Mary Stokrocki
Chapter 10: Visual culture verses Virtual Culture: When Visual Culture is Created by Virtual World Users
Hsiao-Cheng (Sandrine) Han & Rick Garner
Chapter 11: The Crayon Doesn’t Do That: Early Childhood and Advanced Technology
Sean Justice & Marta Cabral, with Kate Gugliotta
Section V: Video and Digital Imagery for Self-Exploration
Chapter 12: Video Modelling in the Art Classroom: Enhancing the Learning of Students with Autism Spectrum Disorder
Anthony Woodruff
Chapter 13: Vlogging for Pancakes: Using Technology to Practice Understanding Ourselves as Learners
Stephanie Baer
Chapter 14: Exploring Empathy and Attention through Illusions with Middle Level Students
Christopher Grodoski
Chapter 15: Transmedia Motivates and Enriches Learning of Underserved Students
Rick L. Garner & Christian Brown
Section I: Philosophical Underpinnings and Applications of Digital Arts Media
Chapter 1: Decentering Normal
Karen Keifer-Boyd & Aaron D. Knochel
Chapter 2: From Who I Am to All We Can Be
Michelle Tillander
Chapter 3: Froebel Facebook, Mobile Montessori, Virtual Reality Reggio, and Web Waldorf: Digital Resources, Art Education Philosophies, and Inclusive Teaching
Courtney Lee Weida
Section II: Expanded Curriculum and Accessibility for Special Needs
Chapter 4: The Educational Implications of Godzilla, Ghosts, and Aliens: Using iPad Animation to Extend Learning Digitally and Expand the Curriculum
Tricia Fuglestad
Chapter 5: Hand and Digital Making for All: Where Creative Learning Happens
Sohee Koo & Rick L. Garner
Chapter 6: Museum for Everyone: Experiments and Probabilities in Telepresence Robots
Eunjung Chang
Section III: Flipped Digital Classrooms for Special Needs
Chapter 7: Art Education: Utilizing Technology to Meet the Needs of All
Rebecca K. Hitchcock
Chapter 8: Exploring the Possibilities and Effectiveness of Flipped Classroom
Tingting Windy Wang & Rick L. Garner
Section IV: Virtual Worlds/Augmented Realities for Addressing Disabilities
Chapter 9: Precious and Fragile Things: Students’ Digital Stories about Virtual Ability/Disability Art on Virtual Worlds
Mary Stokrocki
Chapter 10: Visual culture verses Virtual Culture: When Visual Culture is Created by Virtual World Users
Hsiao-Cheng (Sandrine) Han & Rick Garner
Chapter 11: The Crayon Doesn’t Do That: Early Childhood and Advanced Technology
Sean Justice & Marta Cabral, with Kate Gugliotta
Section V: Video and Digital Imagery for Self-Exploration
Chapter 12: Video Modelling in the Art Classroom: Enhancing the Learning of Students with Autism Spectrum Disorder
Anthony Woodruff
Chapter 13: Vlogging for Pancakes: Using Technology to Practice Understanding Ourselves as Learners
Stephanie Baer
Chapter 14: Exploring Empathy and Attention through Illusions with Middle Level Students
Christopher Grodoski
Chapter 15: Transmedia Motivates and Enriches Learning of Underserved Students
Rick L. Garner & Christian Brown
Descriere
Exploring Digital Technologies for Art-Based Special Education details the use of digital technologies for inclusive art education, and showcases strategies for implementing arts-oriented technologies in primary- and secondary-level special education classrooms.