Gamify Your Classroom: New Literacies and Digital Epistemologies, cartea 71
Autor Matthew Farberen Limba Engleză Paperback – 22 dec 2014
Toate formatele și edițiile | Preț | Express |
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Paperback (2) | 392.48 lei 6-8 săpt. | |
Peter Lang Gmbh, Internationaler Verlag Der W – 22 dec 2014 | 392.48 lei 6-8 săpt. | |
Peter Lang Publishing Inc – 31 iul 2016 | 504.08 lei 6-8 săpt. | |
Hardback (1) | 1001.98 lei 6-8 săpt. | |
Peter Lang Gmbh, Internationaler Verlag Der W – 29 dec 2014 | 1001.98 lei 6-8 săpt. |
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Specificații
ISBN-13: 9781433126703
ISBN-10: 1433126702
Pagini: 263
Dimensiuni: 150 x 224 x 23 mm
Greutate: 0.54 kg
Editura: Peter Lang Gmbh, Internationaler Verlag Der W
Seria New Literacies and Digital Epistemologies
ISBN-10: 1433126702
Pagini: 263
Dimensiuni: 150 x 224 x 23 mm
Greutate: 0.54 kg
Editura: Peter Lang Gmbh, Internationaler Verlag Der W
Seria New Literacies and Digital Epistemologies
Notă biografică
Matthew Farber teaches social studies at Valleyview Middle School in Denville, New Jersey. Mr. Farber holds a master's degree in educational technology from New Jersey City University, where he is currently a doctoral candidate.
Cuprins
Contents: Games for Learning - What Are Games? - Who Plays Games ...and Why - Iterative Design - Play-Based Learning - Learning in Cooperative Mode - Gamification and Quest-Based Learning - Personalized Learning - University Game Labs - Video Games for Learning - Communities of Play - Creating Digital Games - Games to Change the World.
Descriere
Descriere de la o altă ediție sau format:
This completely revised and expanded field guide is packed with new innovative ideas on how to implement game-based learning and gamification techniques in everyday teaching.
This completely revised and expanded field guide is packed with new innovative ideas on how to implement game-based learning and gamification techniques in everyday teaching.