Integrating Graphics and Vision for Object Recognition: The Springer International Series in Engineering and Computer Science, cartea 589
Autor Mark R. Stevens, J. Ross Beveridgeen Limba Engleză Paperback – 7 dec 2010
Computer graphics and computer vision can be viewed as different sides of the same coin. In graphics, algorithms are given knowledge about the world in the form of models, cameras, lighting, etc., and infer (or render) an image of a scene. In vision, the process is the exact opposite: algorithms are presented with an image, and infer (or interpret) the configuration of the world. This work focuses on using computer graphics to interpret camera images: using iterative rendering to predict what should be visible by the camera and then testing and refining that hypothesis.
Features of the book include:
- Many illustrations to supplement the text;
- A novel approach to the integration of graphics and vision;
- Genetic algorithms for vision;
- Innovations in closed loop object recognition.
Toate formatele și edițiile | Preț | Express |
---|---|---|
Paperback (1) | 962.31 lei 43-57 zile | |
Springer Us – 7 dec 2010 | 962.31 lei 43-57 zile | |
Hardback (1) | 968.61 lei 43-57 zile | |
Springer Us – 31 oct 2000 | 968.61 lei 43-57 zile |
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Specificații
ISBN-13: 9781441948601
ISBN-10: 1441948600
Pagini: 200
Ilustrații: XII, 184 p.
Dimensiuni: 155 x 235 x 11 mm
Greutate: 0.29 kg
Ediția:Softcover reprint of hardcover 1st ed. 2001
Editura: Springer Us
Colecția Springer
Seria The Springer International Series in Engineering and Computer Science
Locul publicării:New York, NY, United States
ISBN-10: 1441948600
Pagini: 200
Ilustrații: XII, 184 p.
Dimensiuni: 155 x 235 x 11 mm
Greutate: 0.29 kg
Ediția:Softcover reprint of hardcover 1st ed. 2001
Editura: Springer Us
Colecția Springer
Seria The Springer International Series in Engineering and Computer Science
Locul publicării:New York, NY, United States
Public țintă
ResearchCuprins
1. Introduction.- 2. Previous Work.- 3. Render: Predicting Scenes.- 4. Match: Comparing Images.- 5. Refine: Iterative Search.- 6. Evaluation.- 7. Conclusions.- Appendices.- A— Generating Scene Hypotheses.- 1. Object Detection and Pose Indexing.- 2. Detection based on Color Decision Trees.- 3. Pose Indexing.