Interactive Storytelling for the Screen: PERFORM
Editat de Sylke Rene Meyeren Limba Engleză Hardback – 11 mar 2021
The book contains essays written by and interviews with working game designers, producers, 360-degree filmmakers, immersive theatre creators, and media professors, exploring the business side of interactive storytelling – where art meets business. Contributors to this book share their perspectives on how to break into the field; how to develop, nurture, and navigate business relationships; expectations in terms of business etiquette; strategies for contending with the emotional highs and lows of interactive storytelling; how to do creative work under pressure; the realities of working with partners in the field of new media narrative design; prepping for prototyping; writing analog and digital.
This is an ideal resource for students of filmmaking, screenwriting, media studies, RTVF, game design, VR and AR design, theater, and journalism who are interested in navigating a career pathway in the exciting field of interactive storytelling.
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Specificații
ISBN-13: 9780367819989
ISBN-10: 0367819988
Pagini: 244
Ilustrații: 1 Line drawings, black and white; 41 Halftones, black and white; 42 Illustrations, black and white
Dimensiuni: 152 x 229 mm
Greutate: 0.45 kg
Ediția:1
Editura: Taylor & Francis
Colecția Routledge
Seria PERFORM
Locul publicării:Oxford, United Kingdom
ISBN-10: 0367819988
Pagini: 244
Ilustrații: 1 Line drawings, black and white; 41 Halftones, black and white; 42 Illustrations, black and white
Dimensiuni: 152 x 229 mm
Greutate: 0.45 kg
Ediția:1
Editura: Taylor & Francis
Colecția Routledge
Seria PERFORM
Locul publicării:Oxford, United Kingdom
Public țintă
Postgraduate, Professional, and Undergraduate AdvancedCuprins
Introduction1. Getting Started 2. Sticking It Out3. Finding Success4. Getting Ahead5. Starting Again
Notă biografică
Sylke Rene Meyer is a writer, director, media artist, performer, educator, and co-founder of the performance group Studio206 in Berlin (2007), extended in LA (2019). In 2018, she also co-founded the performance group "Family Room Collective" in Los Angeles. She is a Professor of Creative Writing and the Director of the Institute for Interactive Arts, Research, and Technology at California State University in Los Angeles.
Gustavo Aldana is a musician, media artist, and educator. Their projects have involved the combination of electronic music, interactive visuals, and the creative use and manipulation of myriad forms of digital media as forms of resistance. They are a graduate student in Television, Film, and Media Studies at California State University, Los Angeles.
Gustavo Aldana is a musician, media artist, and educator. Their projects have involved the combination of electronic music, interactive visuals, and the creative use and manipulation of myriad forms of digital media as forms of resistance. They are a graduate student in Television, Film, and Media Studies at California State University, Los Angeles.
Recenzii
"A fascinating set of essays that cover the gamut of interactive storytelling. With a focus on underrepresented perspectives and alternate approaches, it really expands the understanding of what interactive storytelling can be."
David Tarleton, Director of Graduate Cinema and Television Programs, Columbia College Chicago
"PERFORM: Interactive Storytelling for the Screen is a treasure trove of resources for interactive and immersive creators. The essays range from the theoretical to the practical. This is a tool that belongs in the arsenal of every creator in the field."
John Bucher, PhD, Author, Storytelling for Virtual Reality
David Tarleton, Director of Graduate Cinema and Television Programs, Columbia College Chicago
"PERFORM: Interactive Storytelling for the Screen is a treasure trove of resources for interactive and immersive creators. The essays range from the theoretical to the practical. This is a tool that belongs in the arsenal of every creator in the field."
John Bucher, PhD, Author, Storytelling for Virtual Reality
Descriere
An invaluable collection of essays and interviews exploring the business of interactive storytelling, this highly accessible guide offers invaluable insight into an ever-evolving field including new media filmmaking and content creation, a huge variety of analog story world design, eXtended realities, game design, and VR design.