Interactive Storytelling: Techniques for 21st Century Fiction
Autor Andrew Glassneren Limba Engleză Hardback – 2 aug 2017
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CRC Press – 26 feb 2004 | 323.06 lei 6-8 săpt. | |
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Specificații
ISBN-13: 9781138427983
ISBN-10: 1138427985
Pagini: 528
Dimensiuni: 152 x 229 x 36 mm
Greutate: 0.45 kg
Ediția:1
Editura: CRC Press
Colecția A K Peters/CRC Press
ISBN-10: 1138427985
Pagini: 528
Dimensiuni: 152 x 229 x 36 mm
Greutate: 0.45 kg
Ediția:1
Editura: CRC Press
Colecția A K Peters/CRC Press
Public țintă
Professional Practice & DevelopmentRecenzii
"First, this is a book that everybody who wants to make compelling games should read..." -Slashdot.org, October 2004
Cuprins
Part I: Introduction; 1: People, Stories, and Games; Part II: Story Structure; 2: Character; 3: Plot; 4: Story Technique; Part III: Game Structure; 5: Game Experience; 6: Rules and Scoring; 7: Gameplay; Part IV: Merging Stories and Games; 8: Structures; 9: Branching and Hypertext Narratives; 10: Common Pitfalls; 11: First Steps; Part V: Story Environments; 12: Story Environments; 13: Designing for Participation; 14: Experiments
Descriere
A movie writer and director known for his computer graphics, Glassner offers advice to people involved in creating and developing computer games on how to infuse their products with stories that users can still enjoy even after they become jaded by the special effects. He explains story structure, g