Cantitate/Preț
Produs

Interactive Storytelling: Techniques for 21st Century Fiction

Autor Andrew Glassner
en Limba Engleză Paperback – 26 feb 2004
We are on the verge of creating an exciting new kind of interactive story form that will involve audiences as active participants. This book provides a solid foundation in the fundamentals of classical story structure and classical game structure and explains why it has been surprisingly difficult to bring these two activities together. With this foundation in place, the book presents several ideas for ways to move forward in this appealing quest. The author has a conversational and friendly style, making reading a pleasure.
Citește tot Restrânge

Toate formatele și edițiile

Toate formatele și edițiile Preț Express
Paperback (1) 32122 lei  6-8 săpt.
  CRC Press – 26 feb 2004 32122 lei  6-8 săpt.
Hardback (1) 98121 lei  6-8 săpt.
  CRC Press – 2 aug 2017 98121 lei  6-8 săpt.

Preț: 32122 lei

Preț vechi: 41202 lei
-22% Nou

Puncte Express: 482

Preț estimativ în valută:
6148 6408$ 5118£

Carte tipărită la comandă

Livrare economică 04-18 ianuarie 25

Preluare comenzi: 021 569.72.76

Specificații

ISBN-13: 9781568812212
ISBN-10: 1568812213
Pagini: 528
Dimensiuni: 152 x 229 x 32 mm
Greutate: 0.7 kg
Ediția:1
Editura: CRC Press
Colecția A K Peters/CRC Press

Public țintă

Professional Practice & Development

Recenzii

"First, this is a book that everybody who wants to make compelling games should read..." -Slashdot.org, October 2004

Cuprins

Part I: Introduction; 1: People, Stories, and Games; Part II: Story Structure; 2: Character; 3: Plot; 4: Story Technique; Part III: Game Structure; 5: Game Experience; 6: Rules and Scoring; 7: Gameplay; Part IV: Merging Stories and Games; 8: Structures; 9: Branching and Hypertext Narratives; 10: Common Pitfalls; 11: First Steps; Part V: Story Environments; 12: Story Environments; 13: Designing for Participation; 14: Experiments

Descriere

We are on the verge of creating an exciting new kind of interactive story form that will involve audiences as active participants. This book provides a solid foundation in the fundamentals of classical story structure and classical game structure and explains why it has been surprisingly difficult to bring these two activities together. With this foundation in place, the book presents several ideas for ways to move forward in this appealing quest. The author has a conversational and friendly style, making reading a pleasure.