JavaScript Absolute Beginner's Guide: Absolute Beginner's Guides (Qu
Autor Kirupa Chinnathambien Limba Engleză Paperback – 26 dec 2019
JavaScript Absolute Beginner's Guide is a quick, easy-to-understand, light-hearted introduction to JavaScript for non-programmers.
- JavaScript has become a vital complement to HTML5 and CSS3 web development - any web designer or developer needs an understanding of at least basic JavaScript
- A new, easily accessible entry-level JavaScript tutorial for the reader with absolutely no programming background. Five new chapters plus a whole new section on Web Components
- Author's popular online site provides additional help and resources for the beginner
Javascript; learning javascript; javascript book; javascript training; javascript tutorial; beginning JavaScript
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Specificații
ISBN-13: 9780136502890
ISBN-10: 013650289X
Pagini: 464
Ilustrații: Illustrations, unspecified
Dimensiuni: 179 x 231 x 27 mm
Greutate: 0.74 kg
Ediția:2. Auflage
Editura: Pearson
Colecția Absolute Beginner's Guides (Qu
Seria Absolute Beginner's Guides (Qu
ISBN-10: 013650289X
Pagini: 464
Ilustrații: Illustrations, unspecified
Dimensiuni: 179 x 231 x 27 mm
Greutate: 0.74 kg
Ediția:2. Auflage
Editura: Pearson
Colecția Absolute Beginner's Guides (Qu
Seria Absolute Beginner's Guides (Qu
Notă biografică
Kirupa Chinnathambi has spent most of his life trying to teach others to love web development as much as he does. In 1999, before blogging was even a word, he started posting tutorials on kirupa.com. Since then, he has written hundreds of articles, authored books, and recorded many YouTube training videos.
Cuprins
- Introduction
- 1 Hello, World!
- 2 Easily testing your code
- Part I The Basic Stuff
- 3 Values and Variables
- 4 Functions
- 5 Conditional Statements: If, Else, and Switch
- 6 Meet the Loops: For, While, and Do...While!
- 7 Timers
- 8 Variable Scope
- 9 Let and Const
- 10 Closures
- 11 Where Should Your Code Live?
- 12 Commenting Your Code
- Part II It's an Object-Oriented World
- 13 Of Pizza, Types, Primitives, and Objects
- 14 Strings
- 15 When Primitives Behave Like Objects
- 16 Arrays
- 17 Numbers
- 18 A Deeper Look at Objects
- 19 Extending Built-in Objects
- 20 Defining Objects as a Class
- 21 Extending Objects
- 22 Booleans and the Stricter === and !== Operators
- 23 Null and Undefined
- 24 Immediately Invoked Function Expressions
- Part III Working with the DOM
- 25 JS, The Browser, and The DOM
- 26 Finding Elements in the DOM
- 27 Modifying DOM Elements
- 28 Styling Your Content
- 29 Traversing the DOM
- 30 Creating and Removing DOM Elements
- 31 In-Browser Developer Tools
- Part IV Dealing with Events
- 32 Events
- 33 Event Bubbling and Capturing
- 34 Mouse Events
- 35 Keyboard Events
- 36 Page Load Events and Other Stuff
- 37 Handling Events for Multiple Elements
- 38 Promises and Asynchronous Events
- Part V Web Components
- 39 What are web components?
- 40 Building a custom element
- 41 Styling and the Shadow DOM
- 42 Templates and Slots
- Conclusion
- Glossary