Leap Motion for Developers
Autor Abhishek Nandyen Limba Engleză Paperback – 12 dec 2016
The next part of the book walks through the basics of Leap Motion with Python and Java. We will then work on using Leap Motion with Unity, where we will build an app using Unity and then add different functionality to it. In the last part we cover Unreal 4, Processing, and JavaScript for Leap Motion.
What You Will Learn
- Look at the basics of Leap Motion
- Develop apps for the Leap Motion sensor
- See how different languages work with Leap Motion
- Discover the future of Leap Motion Who This Book Is For
Students, developers, game developers, and tech enthusiasts.
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Specificații
ISBN-13: 9781484225493
ISBN-10: 148422549X
Pagini: 420
Ilustrații: XV, 175 p. 174 illus. in color.
Dimensiuni: 155 x 235 x 11 mm
Greutate: 0.28 kg
Ediția:1st ed.
Editura: Apress
Colecția Apress
Locul publicării:Berkeley, CA, United States
ISBN-10: 148422549X
Pagini: 420
Ilustrații: XV, 175 p. 174 illus. in color.
Dimensiuni: 155 x 235 x 11 mm
Greutate: 0.28 kg
Ediția:1st ed.
Editura: Apress
Colecția Apress
Locul publicării:Berkeley, CA, United States
Cuprins
Chapter 1: Introduction to Leap motion.- Chapter 2: Setting up Leap Motion.- Chapter 3: Setting up Leap Motion for Python.- Chapter 4: Setting up Leap Motion for Java.- Chapter 5: Setting up Leap Motion for Unity.- Chapter 6: Setting up Leap Motion for Processing.- Chapter 7: Setting up Leap Motion for Unreal 4.- Chapter 8: Setting up Leap Motion for C#.- Chapter 9: Setting up Leap Motion for JavaScript.
Notă biografică
Abhishek Nandy is the founder of Geek Monkey Studios. He is an Intel Black Belt Developer as well as a Microsoft MVP and Intel Software Innovator. Abhishek has won several global Developer Challenges, and he represented India at Intel's Black Belt Developer Summit in San Francisco in 2014. He has been a speaker at NGDC Pune 2015. Abhishek's passions are tech and learning and combinations of the two. He currently resides in Pune, India.
Textul de pe ultima copertă
Develop apps and games using the Leap Motion sensor. This book starts with a brief introduction to Leap Motion, then covers getting the Leap Motion working and setting up a Leap Motion development environment.Leap Motion for Developers also covers the life cycle of how you interact with Leap Motion and the workflow of making a complete app. You’ll see how to use different programming languages for simple and steady development.
The next part of the book walks through the basics of Leap Motion with Python and Java. We will then work on using Leap Motion with Unity, where we will build an app using Unity and then add different functionality to it. In the last part we cover Unreal 4, Processing, and JavaScript for Leap Motion.
You will:
The next part of the book walks through the basics of Leap Motion with Python and Java. We will then work on using Leap Motion with Unity, where we will build an app using Unity and then add different functionality to it. In the last part we cover Unreal 4, Processing, and JavaScript for Leap Motion.
You will:
- Look at the basics of Leap Motion
- Develop apps for the Leap Motion sensor
- See how different languages work with Leap Motion
- Discover the future of Leap Motion
Caracteristici
Covers Python and Java with Leap Motion Learn Unity with Leap Motion Learn Unreal 4, Processing, and JavaScript with Leap Motion