The Usability Engineering Lifecycle: A Practitioner's Handbook for User Interface Design: Interactive Technologies
Autor Deborah J. Mayhewen Limba Engleză Paperback – 15 apr 1999
* Unites all current UE techniques in a single, authoritative resource, presenting a coherent lifecycle process in which each clearly defined task leads directly the next.
* Teaches concrete, immediately usable skills to practitioners in all kinds of product development organizations-from internal departments to commercial developers to consultants.
* Contains examples of actual software development projects and the ways in which they have benefited from Usability Engineering.
* Deals in specifics, not generalities-provides detailed templates and instructions for every phase of the Usability Engineering lifecycle.
* Pays special attention to Web site development and explains how Usability Engineering principles can be applied to the development of any interactive product.
Din seria Interactive Technologies
- 20% Preț: 310.79 lei
- 34% Preț: 355.53 lei
- 34% Preț: 244.47 lei
- 20% Preț: 291.56 lei
- 38% Preț: 348.00 lei
- 31% Preț: 306.16 lei
- 20% Preț: 487.94 lei
- 32% Preț: 229.80 lei
- 32% Preț: 228.02 lei
- 31% Preț: 275.36 lei
- 31% Preț: 359.88 lei
- 20% Preț: 584.99 lei
- 20% Preț: 718.50 lei
- 8% Preț: 227.94 lei
- 21% Preț: 297.76 lei
- 20% Preț: 404.00 lei
- 27% Preț: 258.72 lei
- 20% Preț: 340.43 lei
- 28% Preț: 210.27 lei
Preț: 412.82 lei
Preț vechi: 567.72 lei
-27% Nou
Puncte Express: 619
Preț estimativ în valută:
79.03€ • 82.15$ • 65.52£
79.03€ • 82.15$ • 65.52£
Carte tipărită la comandă
Livrare economică 31 ianuarie-14 februarie 25
Preluare comenzi: 021 569.72.76
Specificații
ISBN-13: 9781558605619
ISBN-10: 1558605614
Pagini: 560
Dimensiuni: 187 x 235 x 40 mm
Greutate: 1.09 kg
Editura: Elsevier
Seria Interactive Technologies
ISBN-10: 1558605614
Pagini: 560
Dimensiuni: 187 x 235 x 40 mm
Greutate: 1.09 kg
Editura: Elsevier
Seria Interactive Technologies
Public țintă
Software developers, user interface designers, usability engineers, and web designers and developers.Cuprins
Preface
Chapter 1: Introduction
REQUIREMENTS ANALYSIS
Chapter 2: User Profiles
Chapter 3: Contextual Task Analysis
Chapter 4: Usability Goal Setting
Chapter 5: Platform Capabilities and Constraints
Chapter 6: General Design Principles
DESIGN/TESTING/DEVELOPMENT
Design Level 1
Chapter 7: Work Reengineering
Chapter 8: Conceptual Model Design
Chapter 9: Conceptual Model Mockups
Chapter 10: Iterative Conceptual Model Evaluation
Design Level 2
Chapter 11: Screen Design Standards
Chapter 12: Screen Design Standards Prototyping
Chapter 13: Iterative Screen Design Standards Evaluation
Chapter 14: Style Guide Development
Design Level 3
Chapter 15: Detailed User Interface Design
Chapter 16: Iterative Detailed User Interface Design Evaluation
INSTALLATION
Chapter 17: User Feedback
ORGANIZATIONAL ISSUES
Chapter 18: Promoting and Implementing The Usability Engineering Lifecycle
Chapter 19: Usability Project Planning
Chapter 20: Cost-Justification
Chapter 21: Organizational Roles and Structures
Chapter 1: Introduction
REQUIREMENTS ANALYSIS
Chapter 2: User Profiles
Chapter 3: Contextual Task Analysis
Chapter 4: Usability Goal Setting
Chapter 5: Platform Capabilities and Constraints
Chapter 6: General Design Principles
DESIGN/TESTING/DEVELOPMENT
Design Level 1
Chapter 7: Work Reengineering
Chapter 8: Conceptual Model Design
Chapter 9: Conceptual Model Mockups
Chapter 10: Iterative Conceptual Model Evaluation
Design Level 2
Chapter 11: Screen Design Standards
Chapter 12: Screen Design Standards Prototyping
Chapter 13: Iterative Screen Design Standards Evaluation
Chapter 14: Style Guide Development
Design Level 3
Chapter 15: Detailed User Interface Design
Chapter 16: Iterative Detailed User Interface Design Evaluation
INSTALLATION
Chapter 17: User Feedback
ORGANIZATIONAL ISSUES
Chapter 18: Promoting and Implementing The Usability Engineering Lifecycle
Chapter 19: Usability Project Planning
Chapter 20: Cost-Justification
Chapter 21: Organizational Roles and Structures