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Using Comic Art to Improve Speaking, Reading and Writing

Autor Steve Bowkett Ilustrat de Tony Hitchman
en Limba Engleză Hardback – 16 dec 2011
Using Comic Art to Improve Speaking, Reading and Writing uses children’s interest in pictures, comics and graphic novels as a way of developing their creative writing abilities, reading skills and oracy. The book’s underpinning strategy is the use of comic art images as a visual analogue to help children generate, organise and refine their ideas when writing and talking about text.
In reading comic books children are engaging with highly complex and structured narrative forms. Whether they realise it or not, their emergent visual literacy promotes thinking skills and develops wider metacognitive abilities. Using Comic Art not only motivates children to read more widely, but also enables them to enjoy a richer imagined world when reading comics, text based stories and their own written work.
The book sets out a range of practical techniques and activities which focus on various aspects of narrative, including:
  • using comic art as a visual organiser for planning writing
  • openings and endings
  • identifying with the reader, using different genres and developing characters
  • creating pace, drama, tension and anticipation
  • includes ‘Kapow!’ techniques to kick start lessons
  • an afterword on the learning value of comics.
The activities in Using Comic Art start from this baseline of confident and competent comic-book readers, and show how skills they already possess can be transferred to a range of writing tasks. For instance, the way the panels on a comic’s page are arranged can serve as a template for organising paragraphs in a written story or a piece of non-fiction writing. The visual conventions of a graphic novel – the shape of speech bubbles or the way the reader’s attention is directed – can inform children in the use of written dialogue and the inclusion of vivid and relevant details.
A creative and essential resource for every primary classroom, Using Comic Art is ideal for primary and secondary school teachers and TAs, as well as primary PGCE students and BEd, BA Primary Undergraduates.
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Specificații

ISBN-13: 9780415675505
ISBN-10: 0415675502
Pagini: 192
Ilustrații: 97 b/w images
Dimensiuni: 174 x 246 x 13 mm
Greutate: 0.52 kg
Ediția:1
Editura: Taylor & Francis
Colecția Routledge
Locul publicării:Oxford, United Kingdom

Public țintă

Professional and Professional Practice & Development

Cuprins

Introduction – comic art as a visual organiser for planning writing
Chapter 1: Strong Openings.
Chapter 2: Opening lines.
Chapter 3: What do you want the reader to see?
Chapter 4: Details add to the tension.
Chapter 5: Jump into the action.
Chapter 6: Small Important Details.
Chapter 7: Drawing as visual shorthand.
Chapter 8: Scripting.
Chapter 9 Strong Endings.
Chapter 10: Creating Quick Characters.
Chapter 11: Don’t take that tone with me.
Chapter 12: Heroes and Villains.
Chapter 13: Controlling Pace.
Chapter 14: Build up the drama.
Chapter 15: Anticipation.
Chapter 16: Genre.
Chapter 17: Using Kapow Techniques for Art Appreciation.
Chapter 18: Kapow techniques and non-fiction writing.
Chapter 19: A note on rough layouts.
Chapter 20: Afterword – the learning value of comics.
Bibliography
Index.

Descriere

In reading comic books children are engaging with highly complex and structured narrative forms. Whether they realise it or not, their emergent visual literacy promotes thinking skills and develops wider metacognitive abilities. Using Comic Art not only motivates children to read more widely, but also enables them to enjoy a richer imagined world when reading comics, text based stories and their own written work.
The book sets out a range of practical techniques and activities which focus on various aspects of narrative, including:
  • using comic art as a visual organiser for planning writing
  • openings and endings
  • identifying with the reader, using different genres and developing characters
  • creating pace, drama, tension and anticipation
  • includes ‘Kapow!’ techniques to kick start lessons
  • an afterword on the learning value of comics.