Computer Games: Fourth Workshop on Computer Games, CGW 2015, and the Fourth Workshop on General Intelligence in Game-Playing Agents, GIGA 2015, Held in Conjunction with the 24th International Conference on Artificial Intelligence, IJCAI 2015, Buenos Aires, Argentina, July 26-27, 2015, Revised Selected Papers: Communications in Computer and Information Science, cartea 614
Editat de Tristan Cazenave, Mark H.M. Winands, Stefan Edelkamp, Stephan Schiffel, Michael Thielscher, Julian Togeliusen Limba Engleză Paperback – 12 mai 2016
This book constitutes the refereed proceedings of the Fourth Computer Games Workshop, CGW 2015, and the Fourth Workshop on General Intelligence in Game-Playing Agents, GIGA 2015, held in conjunction with the 24th International Conference on Artificial Intelligence, IJCAI 2015, Buenos Aires, Argentina, in July 2015.
The 12 revised full papers presented were carefully reviewed and selected from 27 submissions. The papers address all aspects of artificial intelligence and computer game playing. They discuss topics such as Monte-Carlo methods; heuristic search; board games; card games; video games; perfect and imperfect information games; puzzles and single player games; multi-player games; combinatorial game theory; applications; computational creativity; computational game theory; evaluation and analysis; game design; knowledge representation; machine learning; multi-agent systems; opponent modeling; planning; reasoning; search.
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Specificații
ISBN-13: 9783319394015
ISBN-10: 3319394010
Pagini: 179
Ilustrații: XII, 179 p. 51 illus.
Dimensiuni: 155 x 235 x 10 mm
Greutate: 0.28 kg
Ediția:1st ed. 2016
Editura: Springer International Publishing
Colecția Springer
Seria Communications in Computer and Information Science
Locul publicării:Cham, Switzerland
ISBN-10: 3319394010
Pagini: 179
Ilustrații: XII, 179 p. 51 illus.
Dimensiuni: 155 x 235 x 10 mm
Greutate: 0.28 kg
Ediția:1st ed. 2016
Editura: Springer International Publishing
Colecția Springer
Seria Communications in Computer and Information Science
Locul publicării:Cham, Switzerland
Cuprins
Computer Games Workshop 2015.- General Intelligence in Game-Playing Agents 2015.
Caracteristici
Includes supplementary material: sn.pub/extras