Cantitate/Preț
Produs

Deeper Learning With QR Codes and Augmented Reality: A Scannable Solution for Your Classroom: Corwin Teaching Essentials

Autor Monica Burns
en Limba Engleză Electronic book text – mar 2016
Engaging, interactive learning—right in your students’ hands!

What if your students’ mobile devices became an instructional asset rather than a distraction? Discover how free, scannable technology can enrich learning, while captivating students. Best of all, these technologies are easy to quickly implement within your classroom. 
  • Learn about QR codes and Augmented Reality (AR)
  • Reach each student with new, hands-on learning opportunities
  • Embrace the ACES Framework for teaching with scannable technologies: Access, Curate, Engage, and Share
  • Promote self-directed learning and showcase students’ creations
  • Leverage technology to connect classroom activities with students’ families and the broader community 
 
Citește tot Restrânge

Din seria Corwin Teaching Essentials

Preț: 14520 lei

Nou

Puncte Express: 218

Preț estimativ în valută:
2453 2655$ 2045£

Indisponibil temporar

Doresc să fiu notificat când acest titlu va fi disponibil:

Preluare comenzi: 021 569.72.76

Specificații

ISBN-13: 9781506331768
ISBN-10: 1506331769
Pagini: 104
Dimensiuni: 152 x 229 mm
Ediția:First Edition
Editura: SAGE Publications
Colecția Corwin
Seria Corwin Teaching Essentials

Locul publicării:Thousand Oaks, United States

Recenzii

"This is a book that you will not want to put down. I found the examples and suggestions so exciting that I wanted to try them out immediately. At the same time, I couldn’t wait to see what valuable prompts for learning the next page turn would reveal. This is an easy read packed with practical applications."

"This book give excellent examples for how your students can share their work simply and uniquely with their classmates and the school community. If you want your classroom reach to extend beyond your door this book can help you reach that goal."

"Monica Burns provides educators with simple, practical ideas for integrating QR and AR in the classroom.  As AR, QR, and VR continue to play a bigger role in education, this book is a great starting point for teachers who want to integrate engaging, powerful tools and strategies in their classrooms."
 

“Augmented Reality is one of the technologies that will define the next decade. This handbook is an excellent resource for educators to discover classroom ready ways to use AR technologies. This book is filled with exciting ways for students to use AR to explore and learn.” 
"This is a terrific, accessible guide to using scannable mobile tech in education. if you’re acquainted with QR codes or augmented reality but haven’t taken the leap to bring them into your classroom, Monica Burns’s book is the perfect introduction. Her ACES framework really helps you take things well beyond the gimmicky “wow” factor and into meaningful, learning-centered implementation. Without getting too technical, Burns provides enough detail for anyone to begin adding a new layer to their classroom tech. Well done."

Cuprins

Introduction
Chapter 1. The ACES Framework: Access, Curate, Engage, Share
ACES Framework
What Do I Need to Get Started?
What if . . . ?
Chapter 2. It’s Not Just Black and White: A Case for QR Codes
What Is a QR Code?
QR Codes in the Classroom
How Do I Create a QR Code?
How Do I Scan a QR Code?
How Do I Distribute QR Codes?
Different Types of QR Codes: An Internet of Possibilities
Extra Options for Taking It Further
Deeper Learning With QR Codes
Chapter 3. Jump Off the Page: Augmented Reality 101
Augmented Reality 101
Ready to Go Augmented Reality
Thoughtful Integration of AR
Designing AR Experiences
Deeper Learning With Augmented Reality
Chapter 4. Access Is Empowering: Resources for Self-Directed Learners
Easy Access = Solution
Pages and Spaces = Perfect Placement
Everywhere Access = Self-Directed Learners
Deeper Learning: Access
Chapter 5. Curate to Guide Learning: Picking the Perfect Resource
Curation 101
Curating to Differentiate
Deeper Learning: Curate
Chapter 6. Engage and Excite: Motivating Students With Tech-Friendly Tasks
From Gimmick to Gotcha
On the Move: Scannable in Action
QR Codes Versus Augmented Reality
Deeper Learning: Engage
Chapter 7. Share Student Creations: Give Digital Projects a Space to Shine
Content Creators
Sharing in Spaces
Deeper Learning: Share
Chapter 8. Student and Stakeholder Engagement: Setting Your Community Up for Success
Getting Families Hooked
Transforming School Community Spaces
Deeper Learning: Community
Conclusion: Taking It Back—Actionable Tips for This Week, This Month, and This Year
Appendix
Glossary of Important Terms
QR Code Creation Websites and Apps
QR Code Scanner Apps
Augmented Reality Apps
Augmented Reality Creation Tools

Descriere

Discover how free, scannable technology can enrich learning and captivate students, including use of QR codes and Augmented Reality to promote hands-on learning, creativity, and critical thinking.