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Posthuman Gaming: Routledge Advances in Game Studies

Autor Poppy Wilde
en Limba Engleză Paperback – 18 dec 2024
Posthuman Gaming: Avatars, Gamers, and Entangled Subjectivities explores the relationship between avatar and gamer in the massively multiplayer online roleplaying game World of Warcraft, to examine notions of entangled subjectivity, affects and embodiments – what it means and how it feels to be posthuman.
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Specificații

ISBN-13: 9781032074962
ISBN-10: 1032074965
Pagini: 222
Dimensiuni: 156 x 234 mm
Greutate: 0.43 kg
Editura: Taylor & Francis Ltd.
Seria Routledge Advances in Game Studies


Cuprins

Acknowledgements
Chapter 1: Introduction
Chapter 2: Proposing the Posthuman Gamer
Chapter 3: Who am "I"? Troubling the Self
Chapter 4: From Acting to Intra-Acting
Chapter 5: Enacting and Embodying Empathy
Chapter 6: Emergent Subject Positions
Chapter 7: From Emergence to (Susp)endings
Chapter 8: A Contingent Conclusion

Notă biografică

Poppy Wilde is Senior Lecturer in Media and Communication at Birmingham City University, UK. Her work focuses on what it means and how it feels to be posthuman, by exploring how posthuman subjectivities are entangled and embodied.

Recenzii

"Posthuman Gaming sounds like a paradoxical proposition: a posthumanist account of digital gameplay, grounded in rich autoethnographic reflections on the author’s personal relationship with her avatar. But by using her individual experiences to think through the limits of individualism Wilde demonstrates how the conceptual and methodological tools we have inherited from humanism can be repurposed to imagine more ethical and empathetic posthuman futures - and how videogames might help us get there."
Rob Gallagher, Lecturer in Games and Immersive Media, King's College London
"I found Posthuman Gaming to be an engaging, important read that will be relevant to scholars, researchers and graduate students in game studies as well as cultural studies more broadly. Likewise, this monograph does a commendable job of demonstrating how posthumanist concepts such as ‘intra-action’ and entangled subjectivities add to our understanding of gaming, and how because they apply to such a popular topic, they could be applicable more broadly as well."
Maria K. Alberto, University of Utah