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Understanding Counterplay in Video Games: Routledge Advances in Game Studies

Autor Alan F. Meades
en Limba Engleză Hardback – 12 iun 2015
This book offers insight into one of the most problematic and universal issues within multiplayer videogames: antisocial and oppositional play forms such as cheating, player harassment, the use of exploits, illicit game modifications, and system hacking, known collectively as counterplay. Using ethnographic research, Alan Meades not only to gives voice to counterplayers, but reframes counterplay as a complex practice with contradictory motivations that is anything but reducible to simply being hostile to play, players, or commercial videogames. The book offers a grounded and pragmatic exploration of counterplay, framing it as an unavoidable by-product of interaction of mass audiences with compelling and culturally important texts.
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Specificații

ISBN-13: 9781138804920
ISBN-10: 1138804924
Pagini: 204
Ilustrații: 19 black & white illustrations, 7 black & white tables, 12 black & white halftones
Dimensiuni: 152 x 229 x 15 mm
Greutate: 0.45 kg
Ediția:1
Editura: Taylor & Francis
Colecția Routledge
Seria Routledge Advances in Game Studies

Locul publicării:Oxford, United Kingdom

Public țintă

Postgraduate and Undergraduate

Cuprins

1. Oppositional Play and the Discourses of Legitimacy  2. Watching from Beyond – The Challenges of Studying Oppositional User Generated Content  3. Griefing – Dominating and Controlling other Players  4. Glitching – (Bending) Finding, Sharing and Using Videogame Exploits  5. Hacking – The Production of Modified Consoles  6. Modding and System Hacking - The Utilisation of Modified Consoles  7. Contextualising Oppositional Play

Descriere

This book offers insight into one of the most problematic and universal issues within multiplayer videogames—antisocial and oppositional play forms such as cheating, player harassment, the use of exploits, illicit game modifications, and system hacking, known collectively as counterplay.