Video Game Policy: Production, Distribution, and Consumption: Routledge Advances in Game Studies
Editat de Steven Conway, Jennifer deWinteren Limba Engleză Hardback – 28 oct 2015
Toate formatele și edițiile | Preț | Express |
---|---|---|
Paperback (1) | 433.62 lei 6-8 săpt. | |
Taylor & Francis – 8 dec 2017 | 433.62 lei 6-8 săpt. | |
Hardback (1) | 1095.11 lei 6-8 săpt. | |
Taylor & Francis – 28 oct 2015 | 1095.11 lei 6-8 săpt. |
Din seria Routledge Advances in Game Studies
- Preț: 274.44 lei
- Preț: 384.86 lei
- Preț: 272.75 lei
- Preț: 303.41 lei
- Preț: 334.94 lei
- Preț: 384.80 lei
- Preț: 384.52 lei
- 18% Preț: 975.96 lei
- Preț: 362.53 lei
- Preț: 147.91 lei
- 18% Preț: 984.33 lei
- 18% Preț: 981.60 lei
- 15% Preț: 259.88 lei
- Preț: 433.62 lei
- Preț: 368.56 lei
- Preț: 380.49 lei
- Preț: 368.56 lei
- Preț: 426.64 lei
- 18% Preț: 985.69 lei
- Preț: 414.10 lei
- 17% Preț: 253.27 lei
- Preț: 378.00 lei
- 26% Preț: 763.01 lei
- Preț: 373.74 lei
- Preț: 365.74 lei
- 18% Preț: 980.18 lei
- Preț: 368.56 lei
- Preț: 433.62 lei
- Preț: 414.10 lei
- 17% Preț: 253.42 lei
- Preț: 433.62 lei
Preț: 1095.11 lei
Preț vechi: 1335.50 lei
-18% Nou
Puncte Express: 1643
Preț estimativ în valută:
209.60€ • 217.87$ • 173.62£
209.60€ • 217.87$ • 173.62£
Carte tipărită la comandă
Livrare economică 05-19 februarie 25
Preluare comenzi: 021 569.72.76
Specificații
ISBN-13: 9781138812420
ISBN-10: 1138812420
Pagini: 298
Dimensiuni: 152 x 229 x 15 mm
Greutate: 0.7 kg
Ediția:1
Editura: Taylor & Francis
Colecția Routledge
Seria Routledge Advances in Game Studies
Locul publicării:Oxford, United Kingdom
ISBN-10: 1138812420
Pagini: 298
Dimensiuni: 152 x 229 x 15 mm
Greutate: 0.7 kg
Ediția:1
Editura: Taylor & Francis
Colecția Routledge
Seria Routledge Advances in Game Studies
Locul publicării:Oxford, United Kingdom
Public țintă
Postgraduate and UndergraduateCuprins
Introduction Steven Conway & Jennifer deWinter Section I: Intellectual Property, Privacy, and Copyright 1. Laws of the Game: Intellectual Property in the Video Game Industry Mark Methenitis 2. Digital Locks, Labor, and Play in Canada’s Copyright Policy: Filtering Power through Configurations of Game Development Owen Livermore 3. The Princess Doesn’t Leave the Castle: How Nintendo's WiiWare Imprisons Indie Game Design Theo Plothe 4. Policies, Terms of Service, and Social Networking Games Stephanie Vie Section II: Rating Systems and Cultural Politics 5. E(SRB) Is for Everyone: Game Ratings and the Practice of Content Evaluation Judd Ethan Ruggill and Ken S. McAllister 6. Games for Grown-Ups?: An Historical Account of the Australian Classification System Steven Conway and Laura M. Crawford 7. Rockstar versus Australia Mark Finn 8. Play Britannia: The Development of U.K. Video Game Policy Ren Reynolds Section III: Violence in Video Games 9. Re-conceptualizing Game Violence: Who Is Being Protected and from What? Gareth Schott and Frans Mäyrä 10. Playing Around with Causes of Violent Crime: Violent Video Games as a Diversion from the Policy Challenges Involved in Understanding and Reducing Violent Crime James D. Ivory and Adrienne Holz Ivory 11. Banning Violent Video Games in Switzerland: A Public Problem Going Unnoticed Michael Perret 12. Toxic Gamer Culture, Corporate Regulation, and Standards of Behavior among Players of Online Games Thorsten Busch, Kelly Boudreau, and Mia Consalvo Section IV: Politics and Regulations 13. The Right to Play in the Digital Era Tom Apperley 14. Against the Arcade: Video Gaming Regulation and the Legacy of Pinball Carly A. Kocurek 15. Curt Schilling’s Gold Coins: Lessons for Creative Industry Policy in Light of the 38 Studios Collapse Randy Nichols 16. The Ban on Gaming Consoles in China: Protecting National Culture, Morals, and Industry within an International Regulatory Framework Bjarke Liboriussen, Andrew White, and Dan Wang 17. Regulating Rape: The Case of RapeLay, Domestic Markets, International Outrage, and Cultural Imperialism Jennifer deWinter Afterword Ashley S. Lipson
Notă biografică
Steven Conway is a convenor and lecturer in the area of Games & Interactivity at Swinburne University of Technology, Australia.
Jennifer deWinter is Associate Professor of Rhetoric and faculty in the Interactive Media and Game Design program at Worcester Polytechnic Institute, USA.
Jennifer deWinter is Associate Professor of Rhetoric and faculty in the Interactive Media and Game Design program at Worcester Polytechnic Institute, USA.
Descriere
This book analyzes the effect of policy on the digital game complex: government, industry, corporations, distributors, players, and the like.