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Cartoon Character Animation with Maya: Mastering the Art of Exaggerated Animation: Required Reading Range

Autor Keith Osborn
en Limba Engleză Paperback – 30 ian 2019
Have you ever wanted to try your hand at cartoony computer animation? Then look no further. Cartoon Character Animation with Maya will help you create just that, guiding you through every step of the process including how to incorporate multiple limbs, smears, motion lines and staggers seamlessly into your animation. From planning to posing to polish, you'll learn how to make the most of breakdowns, take the terror out of tangent types and overcome the oft-feared graph editor.Each chapter includes insight and advice from world-leading character animators, and the companion website, www.bloomsbury.com/Osborn-Cartoon-Animation, includes a short animation featuring the star of the book, Mr. Buttons. There's also a specially created rig of Mr. Buttons for you to animate with, as well as walk-through videos demonstrating key techniques. Everything you need to help you animate your own cartoony creations!Includes interviews with: Ken Duncan, Beauty and the Beast, Aladdin, 9; Jason Figliozzi, Wreck it Ralph, Frozen, Big Hero 6; T. Dan Hofstedt, Pocahontas, Mulan, Planes; Ricardo Jost, The Nut Job, The Snow Queen 2; Pepe Sánchez, Pocoyo, Jelly Jamm; Matt Williames, Looney Tunes: Back in Action, The Princess and the Frog
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Specificații

ISBN-13: 9781501351983
ISBN-10: 1501351982
Pagini: 176
Ilustrații: 200 illus
Dimensiuni: 270 x 210 mm
Greutate: 0.57 kg
Editura: Bloomsbury Publishing
Colecția Bloomsbury Academic
Seria Required Reading Range

Locul publicării:New York, United States

Notă biografică

Keith Osborn, is a US-based freelance animator and animation instructor. He has over ten years' experience in various disciplines of animated film-making, specializing in character animation, including his work on the 2012 Oscar-winning short, The Fantastic Flying Books of Mr. Morris Lessmore.

Cuprins

INTRODUCTIONCHAPTER ONE: THINKING IN 2DDesign Informs MotionAnimating in 2D in 3DInterview: Ken DuncanOver to You!CHAPTER TWO: ANIMATION PLANNINGThumbnailsVideo ReferenceAnimation ActingInterview: Ricardo JostStep-by-Step WalkthroughOver to You!CHAPTER THREE: THE POSE TESTScene PrepDesigning the PoseA Principled AnimationInterview: Matt WilliamesStep-By-Step WalkthroughOver to You!CHAPTER FOUR: BREAKDOWNSLiking What You Get vs. Getting What You LikeBuilding a Better BreakdownInterview: Pepe SánchezStep-By-Step WalkthroughOver to You!CHAPTER FIVE: REFINEAchieving PolishThe Terrifying TransitionFinal PolishInterview: T. Dan HofstedtStep-By-Step WalkthroughOver to You!CHAPTER SIX: CARTOONY TECHNIQUESThe Problem of Motion BlurMultiple LimbsMotion Lines and Dry-BrushSmearsStaggersInterview: Jason FigliozziStep-By-Step WalkthroughOver to You!ConclusionFurther ReadingFurther ViewingIndexPicture Credits

Recenzii

[Osborn] has over 10 years' experience in various disciplines of animated film-making ... [and] his experience is clearly evident in his writing style and breezy manner as he explains the processes involved. A particular highlight of the book are the interviews that the author has conducted with a number of professional animators ... [and the] added bonus of a companion website ... I really enjoyed the book.
. you don't need to be a Maya pro to get a lot from the book; indeed, the advice presented here can be application to most CG animation software, but when it does touch on specifics . it's done so in a clean and informed way . It's in the more general insights and animation techniques where the book comes alive, backed by some great examples and interviews as Keith ropes in industry friends such as Matt Williams (The Princess and the Frog), Ricardo Jost Resende (Nut Job) and Jason Figliozzi (Wreck-it-Ralph) to bolster the wealth of advice.
A much-needed, fantastic new book that teaches techniques, tips, and tricks of cartoony animation in Maya. A must-have for all aspiring computer animators.
The structure is clear and features easily digestible information with current and relevant examples. This fun book will provide a practical tips-and-tricks guide to applying 2D cartoony animation techniques in 3D (Maya).
A great animation resource with pro tips one usually can only learn from experience.
Reading this book by Animation Mentor Keith Osborn is like listening to a friend who has mastered an important secret through hard graft and really wants to save you the trouble. If you want to learn the secrets to great character animation then this book should be at the top of your list even if you don't use Maya.
This book should be set atop of Richard Williams' Animator's Survival Kit next to every Maya animator's workstation.
[Cartoon Character Animation with Maya is] well written and includes color photos from current animated features, which Osborn uses to explain different concepts from planning shots to designing readable poses. . I definitely could have used this book when I was first working in Maya.