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Visual Research: An Introduction to Research Methods in Graphic Design: Required Reading Range

Autor Russell Bestley, Ian Noble
en Limba Engleză Paperback – 13 iun 2018
Packed with more than 200 colour illustrations,Visual Researchexplores a range of research methods that can be used by graphic designers and visual communicators in the development of clear and purposeful design solutions. The book introduces key terms and theories that underlie design research; examining the importance of visual grammar and design literacy, audience, communication theory and semiotics. Each chapter features case studies that demonstrate how the use of research methods can form the basis of effective visual communication and design problem solving, eschewing end product analysis for a discussion of the way research feeds into the design process. The third edition features new case studies in each chapter, updated design exercises and a new chapter on design-led tools and information design methods, in relation to both print and on-screen design.
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Specificații

ISBN-13: 9781350088085
ISBN-10: 1350088080
Pagini: 228
Ilustrații: 200 colour illus
Dimensiuni: 210 x 270 mm
Greutate: 0.7 kg
Editura: Bloomsbury Publishing
Colecția Bloomsbury Visual Arts
Seria Required Reading Range

Locul publicării:London, United Kingdom

Caracteristici

Includes a foreword by Ellen Lupton and a new chapter on design-led tools of enquiry and information design methods

Notă biografică

Dr. Russell Bestley is Principal Lecturer in Graphic Design at London College of Communication, UK. Ian Noble was a leading design researcher, educator, author and designer. He was Acting Academic Director of Communication Design at Kingston University, UK.


Cuprins

ForewordIntroduction1. How and why?Research Methodologies Process and ProductDesign CommentatorsKey Concepts: The Designer as AuthorCase StudyDesign exercises2. Design Literacy Visual literacy in Design PracticeKey Concepts: Connotation and DenotationCase Study Design exercises. 3. Analysis and PropositionResearch and DesignFeedback and EvaluationLanguage and IdentitiesKey Concepts - RhetoricKey Concepts - Structuralism and SemioticsCase Study Design exercises4. Visual Tools of InquiryDesign-led research toolsCase StudyDesign exercises5. Theory in PracticeEngaging with Visual ResearchGraphic AuthorshipKey Concepts - Post-structuralismKey Concepts - Rubbish TheoryCase Study Design exercises6. Audience and MessageReceiving EndThe Construction of MeaningTwo-way CommunicationKey Concepts - Fitness LandscapeCase Study Design exercises7. Process and MaterialsPractical ConsiderationsTactility and UsabilityKey Concepts - AffordanceCase StudyDesign exercises8. SynthesisThe Process of SynthesisKey Concepts - Modernism and PostmodernismCase Study Design exercisesOnline ResourcesFurther ReadingIndexPicture CreditsAcknowledgements


Recenzii

The book provides a detailed in-sight in to the background and theories of visual research with highly focussed case-studies (including Heraldry and architecture) and examples to support the students learning and critical developed.
This book demystifies a variety of complex graphic design methodologies, making them understandable and compelling. An invaluable companion for any graduate level graphic design student, or instructor, it offers in-depth intelligent models, examples, background reading and explanations of strategies and approaches for employing visual research in the process of making graphic design. Definitive proof that graphic design is not dumb!
Research through, for, by, on and with design. In an age where design seems to be too important to be left only to designers, such a contemporary, deep, vivid and accessible speculation on visual research is like honey to bears.
This book is an excellent and comprehensive resource for understanding the power of design research and methodologies. The text clearly frames the creative process in the context of relevant theoretical discourse; case studies challenge readers to reconceive of design making, and exercises provide connection between ideas and practice.
Visual Research is a stimulating introduction to the theories, processes, systems and artefacts that comprise our symbolic and material landscapes. Both explanatory and celebratory, Visual Research offers its readers definitions, examples, sources and suggested assignments to inspire alternative paths to a critically reflective and socially engaged practice. This second edition furthers and improves upon the work of the first edition, a book that I have used as a text for fourth-year graphic design students at the University of Minnesota, USA. It's also appropriate for students pursuing studio-oriented graduate degrees; their own visual experiments will have fresh benchmarks in the conceptual designs included in Visual Research.
Visual Research is an indispensable sourcebook with a focus on creative applications for design theory. It's hugely useful for students looking to extend their practical work and really inspirational.
The word 'research' sounds to many like an 'academic' exercise but this book is firmly grounded in graphic design practice. Visual Research gives graphic design students and working designers alike a great introduction to concepts and methods that will make their work smarter, more interesting, and more useful.
Visual Research is one of the most comprehensive, engaging and useful books of its kind. The text guides the reader through the creative process in a relevant and accessible way that clearly relates to the way design professionals and design students work. Throughout it highlights inspirational projects to illustrate the concepts covered, and on this level works as an engrossing archive.
A comprehensive, thorough and highly accessible text, which clearly outlines the theories, methodologies and processes involved in Graphic Design visual research. Explained and contextualised through appropriate, contemporary case studies and activities it stimulates an informed and critically reflective approach to practice.
It is an invaluable resource to students, which demystifies the design research process.

Descriere

Packed with more than 200 colour illustrations, Visual Research explores a range of research methods that can be used by graphic designers and visual communicators in the development of clear and purposeful design solutions. The book introduces key terms and theories that underlie design research; examining the importance of visual grammar and design literacy, audience, communication theory and semiotics. Each chapter features case studies that demonstrate how the use of research methods can form the basis of effective visual communication and design problem solving, eschewing end product analysis for a discussion of the way research feeds into the design process. The third edition features new case studies in each chapter, updated design exercises and a new chapter on design-led tools and information design methods, in relation to both print and on-screen design.