Computer Animation and Simulation ’96: Proceedings of the Eurographics Workshop in Poitiers, France, August 31–September 1, 1996: Eurographics
Editat de Ronan Boulic, Gerard Hegronen Limba Engleză Paperback – 14 aug 1996
Din seria Eurographics
- 20% Preț: 617.04 lei
- 20% Preț: 609.22 lei
- 20% Preț: 611.56 lei
- 18% Preț: 899.50 lei
- 20% Preț: 613.73 lei
- 20% Preț: 307.62 lei
- 20% Preț: 319.89 lei
- 20% Preț: 609.41 lei
- 20% Preț: 610.16 lei
- 20% Preț: 621.41 lei
- 20% Preț: 610.46 lei
- 20% Preț: 610.65 lei
- 20% Preț: 311.20 lei
- 20% Preț: 319.18 lei
- 20% Preț: 317.91 lei
- 20% Preț: 324.79 lei
- 20% Preț: 319.18 lei
- 20% Preț: 311.36 lei
- 20% Preț: 321.83 lei
- 20% Preț: 318.26 lei
- 20% Preț: 314.32 lei
- 20% Preț: 310.36 lei
- 20% Preț: 316.97 lei
- 20% Preț: 322.44 lei
- 20% Preț: 312.29 lei
- 20% Preț: 312.70 lei
- 20% Preț: 320.06 lei
- 20% Preț: 319.73 lei
- 20% Preț: 322.62 lei
- 20% Preț: 318.97 lei
- 20% Preț: 317.77 lei
- 20% Preț: 321.83 lei
- 20% Preț: 318.79 lei
- 20% Preț: 311.99 lei
- 20% Preț: 309.94 lei
- 20% Preț: 321.29 lei
Preț: 313.97 lei
Preț vechi: 392.47 lei
-20% Nou
Puncte Express: 471
Preț estimativ în valută:
60.10€ • 65.48$ • 50.42£
60.10€ • 65.48$ • 50.42£
Carte tipărită la comandă
Livrare economică 18 decembrie 24 - 01 ianuarie 25
Preluare comenzi: 021 569.72.76
Specificații
ISBN-13: 9783211828854
ISBN-10: 3211828850
Pagini: 244
Ilustrații: X, 225 p. 197 illus., 152 illus. in color.
Dimensiuni: 170 x 244 x 13 mm
Greutate: 0.4 kg
Ediția:Softcover reprint of the original 1st ed. 1996
Editura: SPRINGER VIENNA
Colecția Springer
Seria Eurographics
Locul publicării:Vienna, Austria
ISBN-10: 3211828850
Pagini: 244
Ilustrații: X, 225 p. 197 illus., 152 illus. in color.
Dimensiuni: 170 x 244 x 13 mm
Greutate: 0.4 kg
Ediția:Softcover reprint of the original 1st ed. 1996
Editura: SPRINGER VIENNA
Colecția Springer
Seria Eurographics
Locul publicării:Vienna, Austria
Public țintă
ResearchCuprins
1. Adaptive Optimization Techniques.- Incremental Update of the Visibility Map as Seen by a Moving Viewpoint in Two Dimensions.- Adaptive Sampling of Very Large Particle Systems Using an Incremental Self- Organizing Feature Map: an Application in Molecular Dynamic.- Adaptive Refinement for Mass/Spring Simulations.- 2. Animation of Deformable Objects.- A Fire Model for 2-D Computer Animation.- Smoothed Particles: a New Paradigm for Animating Highly Deformable Bodies.- 3. Human Motion Capture and Simulation.- A Real Time Anatomical Converter for Human Motion Capture.- A High Level Control Mechanism for Human Locomotion Based on Parametric Frame Space Interpolation.- Simulating Human Movements Using Optimal Control.- A Biomechanical Musculoskeletal Model of Human Upper Limb for Dynamic Simulation.- 4. Plant Development.- Interactive Modelling and Animation of Branching Botanical Structures.- An Efficient Estimation of Light in Simulation of Plant Development.- 5. Motion Control and Motion Management.- A Planning Algorithm for Dynamic Motions.- Plausible Motion Simulation for Computer Animation.- Motion Synthesis by Example.- Appendix: Colour Illustrations.